

i wonder if the devs could patch in 120hz support and just double the amount of frames for landings/grinds. it's a shame, obviously 144fps is uber smooth but obviously the game isnt designed for it. as soon as i started playing last night (also 144hz) i knew something was wrong straight away. I think I'm just having issues adjusting because I'm used to playing at twice the FPS.įair play thats pretty beast.

At 60 FPS, the Perfect grind/manual/revert timing is considerably more forgiving. On 60hz, I can't even complete a level without bailing on easy rails, the game simply isn't registering correctly after this latest patch.ĮDIT: After some more play, it seems that you're right. Since the patch came out (about an hour ago) I can't even play the game because I'm getting weird frame skipping due to the 60 FPS lock alg they're using.įor what it's worth, I've 5-starred most 75% of the rookie levels on 144hz, and I'm ranked 7th in total Spots points.

I've played 7 hours in the last few days and unfortunately my experience has been the opposite. on the contrary the 60fps makes the game playable as intended The timings for the grinds and landings are linked to frames and playing at 120/144 makes it incredibly difficult to land perfect tricks. I'm not sure why they would hard lock it at a (weirdly jittery) 60 FPS. This patch basically broke the game for me.
